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3ds Max Entertainment Creation Suite Standard  2015 (Desktop Subscription with auto-renewal)

Available from: 300 € /month
Add Advanced Support for 35 €/month
or 2.400 € /year
Add Advanced Support for 275 €/year

Accepted payment methods for Desktop Subscription are:
Credit Cards and Paypal.

3ds Max Entertainment Creation Suite Standard 2015 (Desktop Subscription with auto-renewal)

Help increase productivity with the enhanced creative toolsets used by artists working in game development, visual effects, and other 3D animation production.

This product is available in English only.

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This product is also available as a stand-alone licence. Learn more here.

Please note:  Based on the desktop subscription term you select below, you will receive a term license to use Autodesk software plus associated benefits. Under the Auto-Renewal Plan, your license will automatically renew for additional periods equal in length to your initial term, and you will be billed automatically at the start of each period, starting on the date that Digital River processes your order (see the cart for details).

Desktop Subscription licence FAQs (e.g., information about how it works, cancellation and benefits)

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Benefits

Desktop Subscription gets you access to use Autodesk software for a specified period of time, with the option to renew. Desktop Subscription offers (during the period of Subscription) benefits similar to a perpetual license with Maintenance Subscription, including basic support and, for most products, access to select Autodesk 360 cloud services. Other benefits include:

  • Monthly, quarterly or annual access—Flexibility to manage costs without an up-front license investment or long-term commitment.
  • Scalable licensing—Easier license addition and removal, enabling you to scale up and down to manage project and staffing needs.
  • Access to the latest tools—Stay current with the latest releases and product enhancements.

Benefits

Increase productivity when working with the high-resolution assets required by today’s demanding entertainment and design visualization projects. 3ds Max® Entertainment Creation Suite Standard helps you to:

Choose software for more flexible production pipelines based on project or client requirements.

Create more precise models from real-world references, with the new ability to import and visualize massive datasets captured from reality as point clouds.

Extend and customize 3ds Max through new support for the popular and easy-to-learn Python® scripting language.

See the effects of changing lighting or materials interactively with enhancements to the ActiveShade preview rendering window.

Work in the 3ds Max viewport faster through a number of improvements that accelerate navigation, selection, and viewport texture baking, resulting in greater interactivity, especially with dense meshes and scenes with many texture maps.

Create advanced HLSL viewport shaders with the ShaderFX real-time visual shader editor.

Better organize data with the new nested layer functionality within Scene Explorers helping you deal with complex scenes much easier.

Model using extensive polygonal, subdivision surface, and NURBS toolsets within 3ds Max to help create better assets in less time.

Create more realistic rigid and soft body dynamics, hair, fur, cloth, fluids, and particle simulations with 3ds Max. 

Access specialized tools for motion capture acquisition, refinement, and retargeting to help you use and reuse motion captured data more efficiently with MotionBuilder® software. Use the real-time 3D engine and dedicated toolsets for character rigging, nonlinear animation editing, and on-set acquisition to help increase projects you can tackle such as: Virtual Production, previsualization, and performance animation.

Animate more realistic character reactions to external forces using real-time ragdoll simulations in MotionBuilder.

Create highly detailed organic models using the intuitive sculpting, texturing, and painting toolsets of Mudbox® sculpting software.

Experience a more cohesive, efficient pipeline solution with streamlined data transfer workflows and tight integration between 3D suite offerings through FBX® asset exchange technology.

Help increase efficiency with more consistent interfaces that offer unified hotkeys for viewport navigation and certain other tasks, as well as familiar F-Curve editors between applications.

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ENTERTAINMENT CREATION SUITE 2015 EDITIONS

Standard

300 € /month

Ultimate

365 € /month

Procedural geometry creation

Lifelike facial animation

Procedural effects without scripting

Flexibility to use both Maya and 3ds Max

Languages

This product is available in the following languages:


English

System Requirements

View system requirements here.

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